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About This GameThe Edgelands is an atmospheric adventure set in the present day, based on real and imagined folklore.Beginning in a house in the forgotten rural backwoods beyond the City, you soon find yourself exploring an uncanny rustic twilight landscape in which familiar rural landmarks overlap with otherworldly occurrences, creating a dream-like blurring of the ordinary and the supernatural. The Edgelands is focused on exploration and atmosphere, not brain-taxing puzzles and inventory juggling. It is a sedate and eerie experience, with an ambiguous narrative designed to enhance the mood of dusky ramblings in mysterious places where urban and rural environments overlap. An evocative electronic soundscape responds and adapts to your actions as you interact with the environment and it’s inhabitants. The Edgelands is a proud recipient of funding from Fundbetter, the initiative set up by Failbetter Games, developers of Sunless Sea and Fallen London. "Striking visuals and a killer soundtrack " - PC Gamer "Superbly Evocative" - Rock Paper Shotgun "A powerful, personal experience that is well worth spending a hazy evening with" - IndieGames "Compelling and beautifully written" - PC PowerPlay Magazine "One of the most creatively surreal and bizarrely enthralling indie games of the last several years " - Starburst Magazine "The Edgelands knows the power of sound design" - Kill Screen Soundtrack available here https://hoofus.bandcamp.com/releases d859598525
English
Edgelands is a minimalistic point and click adventure with interesting art and sound direction. I recommend this game more for atmosphere and story than for the puzzles or play time. Movement speed and play time are the main downfalls. With that said if your into wierd distopian futures and point and click games pick this one up, at a discount.. So weird and creepy but also so very soothing and satisfying. The puzzles are strange but intuitive, which just adds to the atmospheric feeling of the world, which is both folkloric and dystopian. It's a short game that I finished in 90 minutes, but that was suited to the dreamlike experience of playing the game. The whole time I was playing I kept thinking "this is so weird and I love it so much". Highly recommend.. I thought this game was great! Very moody. I liked how dark it was, in imagery and content. I would have like to have been able to walk a little bit faster, but I kept going back and forth between also kind of liking that it made me slow down. I found restarting chapters to get all the dialogue worth it as well. Often you only get to choose one option per conversation. Usually each option provides a bit more information.. In fairness i'll leave my original review below which I'd wrote only after my initial short session with the game. It left a good impression with me at the time, but I changed my mind after getting a chance to spend more time with it. I still really like the atmosphere and artwork, but the rest of the game quickly became bland and predictable.
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